CellexalVR  0.13.0
A virtual reality platform for the exploration and analysis of single-cell gene expression data
CellexalVR.General.SceneBuilder Class Reference
Inheritance diagram for CellexalVR.General.SceneBuilder:

Public Member Functions

void BuildScene ()
 Instantiates all gameobjects, runs all OnValidate() and builds all keyboards. More...
 
void RemoveInstances ()
 Removes all other gameobjects in the scene. More...
 
void AutoPopulateGameObjects ()
 Attempts to set all fields in the inspector. More...
 
void SaveAllPrefabs ()
 

Public Attributes

GameObject InputReader
 
GameObject CameraRig
 
GameObject VRTK
 
GameObject Managers
 
GameObject Generators
 
GameObject SQLiter
 
GameObject EventSystem
 
GameObject Floor
 
GameObject LightForTesting
 
GameObject MenuHolder
 
GameObject Loader
 
GameObject Keyboard
 
GameObject WebBrowser
 
GameObject FilterCreator
 
GameObject SettingsMenu
 
GameObject Console
 
GameObject FPSCanvas
 
GameObject WaitingCanvas
 
GameObject SpectatorRig
 

Member Function Documentation

◆ AutoPopulateGameObjects()

void CellexalVR.General.SceneBuilder.AutoPopulateGameObjects ( )

Attempts to set all fields in the inspector.

◆ BuildScene()

void CellexalVR.General.SceneBuilder.BuildScene ( )

Instantiates all gameobjects, runs all OnValidate() and builds all keyboards.

◆ RemoveInstances()

void CellexalVR.General.SceneBuilder.RemoveInstances ( )

Removes all other gameobjects in the scene.


The documentation for this class was generated from the following file: