CellexalVR
0.13.0
A virtual reality platform for the exploration and analysis of single-cell gene expression data
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This class just holds a lot of references to other scripts and gameobjects so they won't clutter the inspector so much. More...
Public Member Functions | |
void | AttemptSetReferences () |
Attempts to set all references using GameObject.Find(string) and GameObject.GetComponent(string). More... | |
Public Attributes | |
SteamVR_TrackedObject | rightController |
SteamVR_TrackedObject | leftController |
GameObject | rightControllerScriptAlias |
GameObject | leftControllerScriptAlias |
ControllerModelSwitcher | controllerModelSwitcher |
TextMeshProUGUI | HUDFlashInfo |
TextMeshProUGUI | HUDGroupInfo |
TextMeshProUGUI | FarFlashInfo |
TextMeshProUGUI | FarGroupInfo |
GameObject | headset |
BoxCollider | controllerMenuCollider |
VRTK_StraightPointerRenderer | rightLaser |
VRTK_StraightPointerRenderer | leftLaser |
LaserPointerController | laserPointerController |
SelectionToolCollider | selectionToolCollider |
GameObject | deleteTool |
MinimizeTool | minimizeTool |
GameObject | helpMenu |
DrawTool | drawTool |
GameObject | webBrowser |
CaptureScreenshot | screenshotCamera |
GameObject | teleportLaser |
GameObject | mainMenu |
ToggleArcsSubMenu | arcsSubMenu |
AttributeSubMenu | attributeSubMenu |
ColorByIndexMenu | indexMenu |
GraphFromMarkersMenu | createFromMarkerMenu |
SelectionFromPreviousMenu | selectionFromPreviousMenu |
ColorByGeneMenu | colorByGeneMenu |
FilterMenu | filterMenu |
VelocitySubMenu | velocitySubMenu |
GameObject | selectionMenu |
TextMesh | currentFlashedGeneText |
GameObject | frontButtons |
GameObject | rightButtons |
GameObject | backButtons |
GameObject | leftButtons |
TextMesh | frontDescription |
TextMesh | rightDescription |
TextMesh | backDescription |
TextMesh | leftDescription |
MenuRotator | menuRotator |
MinimizedObjectHandler | minimizedObjectHandler |
MenuToggler | menuToggler |
GraphManager | graphManager |
CellManager | cellManager |
SelectionManager | selectionManager |
HeatmapGenerator | heatmapGenerator |
NetworkGenerator | networkGenerator |
GraphGenerator | graphGenerator |
InputFolderGenerator | inputFolderGenerator |
LoaderController | loaderController |
ConfigManager | configManager |
GameObject | helperCylinder |
InputReader | inputReader |
SQLite | database |
LogManager | logManager |
MultiuserMessageSender | multiuserMessageSender |
GameObject | calculatorCluster |
ConsoleManager | consoleManager |
TurnOffThoseLights | turnOffThoseLights |
GameObject | fpsCounter |
DemoManager | demoManager |
NewGraphFromMarkers | newGraphFromMarkers |
NotificationManager | notificationManager |
TutorialManager | tutorialManager |
ScreenCanvas | screenCanvas |
PlayVideo | helpVideoManager |
VelocityGenerator | velocityGenerator |
FilterManager | filterManager |
ReportManager | reportManager |
Floor | floor |
KeyboardHandler | geneKeyboard |
KeyboardSwitch | keyboardSwitch |
CorrelatedGenesList | correlatedGenesList |
PreviousSearchesList | previousSearchesList |
AutoCompleteList | autoCompleteList |
ColoringOptionsList | coloringOptionsList |
KeyboardHandler | folderKeyboard |
KeyboardHandler | webBrowserKeyboard |
GameObject | filterBlockBoard |
KeyboardHandler | filterNameKeyboard |
KeyboardHandler | filterOperatorKeyboard |
KeyboardHandler | filterValueKeyboard |
AutoCompleteList | filterNameKeyboardAutoCompleteList |
SettingsMenu | settingsMenu |
ColorPicker | colorPicker |
GameObject | spectatorRig |
GameObject | VRRig |
This class just holds a lot of references to other scripts and gameobjects so they won't clutter the inspector so much.
void CellexalVR.General.ReferenceManager.AttemptSetReferences | ( | ) |
Attempts to set all references using GameObject.Find(string) and GameObject.GetComponent(string).